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Peek and Bookmark: Unity selection history & bookmarks

Unity Asset StoreDateSep 2020Duration2 months
  • Unity
  • Tools Programming
  • Editor Scripting
  • Published on the Asset Store

About the project​

Peek, bookmark and browse previously selected objects. Greatly speed up your Unity workflow!

The idea came to me while working at Féérik Games.

Features​

  • Keep track of previously selected files, assets and GameObjects, even when switching from Play mode to Edit mode, and even after closing and reopening Unity.
  • Bookmark anything in a single click, and keep your most important scripts and scenes quickly available.
  • Bookmark GameObjects in Play or Edit mode. They are saved even when you change scene or reload the project: a must-have when working with multiple scenes!
  • Keep track of deleted GameObjects (if an undo is applied, the link is kept).
  • Ultra-fast selection of GameObjects hidden behind others: again, a must-have for overlapping UI!
  • Show the outline and name of GameObjects in the Scene view on mouse hover (customizable).
  • Everything is customizable in the Project Settings.
  • C# source code included.
  • Clean code using namespaces.
  • Nothing to set up: just download and enjoy.