Peek and Bookmark: Unity selection history & bookmarks
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Peek and Bookmark
About the project
Peek, bookmark and browse previously selected objects. Greatly speed up your Unity workflow!
The idea came to me while working at Féérik Games.
Features
- Keep track of previously selected files, assets and GameObjects, even when switching from Play mode to Edit mode, and even after closing and reopening Unity.
- Bookmark anything in a single click, and keep your most important scripts and scenes quickly available.
- Bookmark GameObjects in Play or Edit mode. They are saved even when you change scene or reload the project: a must-have when working with multiple scenes!
- Keep track of deleted GameObjects (if an undo is applied, the link is kept).
- Ultra-fast selection of GameObjects hidden behind others: again, a must-have for overlapping UI!
- Show the outline and name of GameObjects in the Scene view on mouse hover (customizable).
- Everything is customizable in the Project Settings.
- C# source code included.
- Clean code using namespaces.
- Nothing to set up: just download and enjoy.



