Abyssum: local multiplayer shoot 'em up
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Gameplay
About the project
Abyssum is a local multiplayer 2D shoot 'em up with horizontal side-scrolling, playable by up to 4 players.
- Each player earns points by hitting and killing enemies, and loses points upon dying.
- There is no game over: the goal is to get the highest score possible.
- Pick-ups spread throughout the level let players use an ability to disrupt each other.
- Scores are published to an online leaderboard, both in game and on the website.
My role
We made this shoot 'em up alongside our classes, in a team of seven, over one month: the equivalent working time of a big game jam. I was one of the two programmers: Suliac and I worked together evenly on all aspects of the game.



