Enhance the Unity workflow by keeping track of previously selected files, assets and GameObjects
This tool gives you access to previously selected objects in Unity with a simple button.
Demonstration

When you are working on a large Unity project with lots of GameObjects, ScriptableObjects and so on, you often need to backtrack quickly to iterate. This tool allows you to do just that, very quickly. Thanks to Feerik Games for the idea!
info
The code will be available soon on the Asset Store. Contact me if you are interested.



