/// /// MIT License - Copyright(c) 2019 Ugo Belfiore /// /// /// this script containt the list of all /// Unity's Built In Inspector Types /// /// Thanks to https://pastebin.com/Kq3T8aMw /// for the datas /// namespace ExtUnityComponents { public enum BUILT_IN_EDITOR_COMPONENTS { AnchoredJoint2DEditor, AnimationClipEditor, AnimationEditor, AnimatorInspector, AnimatorOverrideControllerInspector, AssetStoreAssetInspector, AudioChorusFilterEditor, AudioClipInspector, AudioDistortionFilterEditor, AudioEchoFilterEditor, AudioHighPassFilterEditor, AudioImporterInspector, AudioLowPassFilterInspector, AudioMixerControllerInspector, AudioMixerGroupEditor, AudioMixerSnapshotControllerInspector, AudioReverbFilterEditor, AudioReverbZoneEditor, AudioSourceInspector, AvatarEditor, AvatarMaskInspector, BillboardAssetInspector, BillboardRendererInspector, BlendTreeInspector, BoxCollider2DEditor, BoxColliderEditor, CameraEditor, CanvasEditor, CapsuleColliderEditor, CharacterControllerEditor, CircleCollider2DEditor, ClothInspector, Collider2DEditorBase, Collider3DEditorBase, ColliderEditorBase, ColorPresetLibraryEditor, CubemapInspector, CurvePresetLibraryEditor, DefaultAssetInspector, DistanceJoint2DEditor, DoubleCurvePresetLibraryEditor, EdgeCollider2DEditor, EditorSettingsInspector, Effector2DEditor, FogEditor, FontInspector, GameObjectInspector, GenericInspector, GradientPresetLibraryEditor, GraphicsSettingsInspector, HingeJoint2DEditor, HingeJointEditor, Joint2DEditorBase, LightEditor, LightingEditor, LightmapParametersEditor, LightProbeGroupInspector, LightProbesInspector, LineRendererInspector, LODGroupEditor, MaterialEditor, MeshColliderEditor, MeshRendererEditor, ModelImporterClipEditor, ModelImporterEditor, ModelImporterModelEditor, ModelImporterRigEditor, ModelInspector, MonoScriptImporterInspector, MonoScriptInspector, MovieImporterInspector, MovieTextureInspector, NavMeshAgentInspector, NavMeshObstacleInspector, OcclusionAreaEditor, OcclusionPortalInspector, OffMeshLinkInspector, OtherRenderingEditor, ParticleRendererEditor, ParticleSystemInspector, Physics2DSettingsInspector, PhysicsManagerInspector, PlayerSettingsEditor, PluginImporterInspector, PolygonCollider2DEditor, ProceduralMaterialInspector, ProceduralTextureInspector, QualitySettingsEditor, RectTransformEditor, ReflectionProbeEditor, RendererEditorBase, RenderSettingsInspector, RenderTextureInspector, RigidbodyEditor, ScriptExecutionOrderInspector, ShaderImporterInspector, ShaderInspector, ShaderVariantCollectionInspector, SkinnedMeshRendererEditor, SliderJoint2DEditor, SpeedTreeImporterInspector, SpeedTreeMaterialInspector, SphereColliderEditor, SpringJoint2DEditor, SpriteInspector, SpriteRendererEditor, SubstanceImporterInspector, TagManagerInspector, TerrainInspector, TextAssetInspector, TextMeshInspector, Texture3DInspector, TextureImporterInspector, TextureInspector, TrailRendererInspector, TransformInspector, TreeEditor, TrueTypeFontImporterInspector, WebCamTextureInspector, WheelColliderEditor, WheelJoint2DEditor, WindInspector } public enum CUSTOM_EDITOR_COMPONENTS { MeshFilterEditor } }