///
/// MIT License - Copyright(c) 2019 Ugo Belfiore
///
///
/// this script containt the list of all
/// Unity's Built In Inspector Types
///
/// Thanks to https://pastebin.com/Kq3T8aMw
/// for the datas
///
namespace ExtUnityComponents
{
public enum BUILT_IN_EDITOR_COMPONENTS
{
AnchoredJoint2DEditor,
AnimationClipEditor,
AnimationEditor,
AnimatorInspector,
AnimatorOverrideControllerInspector,
AssetStoreAssetInspector,
AudioChorusFilterEditor,
AudioClipInspector,
AudioDistortionFilterEditor,
AudioEchoFilterEditor,
AudioHighPassFilterEditor,
AudioImporterInspector,
AudioLowPassFilterInspector,
AudioMixerControllerInspector,
AudioMixerGroupEditor,
AudioMixerSnapshotControllerInspector,
AudioReverbFilterEditor,
AudioReverbZoneEditor,
AudioSourceInspector,
AvatarEditor,
AvatarMaskInspector,
BillboardAssetInspector,
BillboardRendererInspector,
BlendTreeInspector,
BoxCollider2DEditor,
BoxColliderEditor,
CameraEditor,
CanvasEditor,
CapsuleColliderEditor,
CharacterControllerEditor,
CircleCollider2DEditor,
ClothInspector,
Collider2DEditorBase,
Collider3DEditorBase,
ColliderEditorBase,
ColorPresetLibraryEditor,
CubemapInspector,
CurvePresetLibraryEditor,
DefaultAssetInspector,
DistanceJoint2DEditor,
DoubleCurvePresetLibraryEditor,
EdgeCollider2DEditor,
EditorSettingsInspector,
Effector2DEditor,
FogEditor,
FontInspector,
GameObjectInspector,
GenericInspector,
GradientPresetLibraryEditor,
GraphicsSettingsInspector,
HingeJoint2DEditor,
HingeJointEditor,
Joint2DEditorBase,
LightEditor,
LightingEditor,
LightmapParametersEditor,
LightProbeGroupInspector,
LightProbesInspector,
LineRendererInspector,
LODGroupEditor,
MaterialEditor,
MeshColliderEditor,
MeshRendererEditor,
ModelImporterClipEditor,
ModelImporterEditor,
ModelImporterModelEditor,
ModelImporterRigEditor,
ModelInspector,
MonoScriptImporterInspector,
MonoScriptInspector,
MovieImporterInspector,
MovieTextureInspector,
NavMeshAgentInspector,
NavMeshObstacleInspector,
OcclusionAreaEditor,
OcclusionPortalInspector,
OffMeshLinkInspector,
OtherRenderingEditor,
ParticleRendererEditor,
ParticleSystemInspector,
Physics2DSettingsInspector,
PhysicsManagerInspector,
PlayerSettingsEditor,
PluginImporterInspector,
PolygonCollider2DEditor,
ProceduralMaterialInspector,
ProceduralTextureInspector,
QualitySettingsEditor,
RectTransformEditor,
ReflectionProbeEditor,
RendererEditorBase,
RenderSettingsInspector,
RenderTextureInspector,
RigidbodyEditor,
ScriptExecutionOrderInspector,
ShaderImporterInspector,
ShaderInspector,
ShaderVariantCollectionInspector,
SkinnedMeshRendererEditor,
SliderJoint2DEditor,
SpeedTreeImporterInspector,
SpeedTreeMaterialInspector,
SphereColliderEditor,
SpringJoint2DEditor,
SpriteInspector,
SpriteRendererEditor,
SubstanceImporterInspector,
TagManagerInspector,
TerrainInspector,
TextAssetInspector,
TextMeshInspector,
Texture3DInspector,
TextureImporterInspector,
TextureInspector,
TrailRendererInspector,
TransformInspector,
TreeEditor,
TrueTypeFontImporterInspector,
WebCamTextureInspector,
WheelColliderEditor,
WheelJoint2DEditor,
WindInspector
}
public enum CUSTOM_EDITOR_COMPONENTS
{
MeshFilterEditor
}
}