///
/// MIT License - Copyright(c) 2019 Ugo Belfiore
///
using UnityEngine;
using UnityEditor;
namespace ExtUnityComponents
{
[CustomEditor(typeof(Animator))]
public class AnimatorEditor : DecoratorComponentsEditor
{
public AnimatorEditor()
: base(editorTypeName: BUILT_IN_EDITOR_COMPONENTS.AnimatorInspector,
showExtension: false,
tinyEditorName: "Animator Tool")
{
}
///
/// get called by the decorator to show a tiny editor
///
protected override void ShowTinyEditorContent()
{
if (GUILayout.Button("Play"))
{
ExtReflection.SetPlayButton();
}
}
}
}